GENERATION KILL: DEVIL DOGS, ICEMAN, CAPTAIN AMERICA
SPQR
1992
GMT Great Battles of History series opener. Covers major battles of the Roman Republic.
Commands & Colors: Ancients
2006
Fast-playing tactical wargame covering battles from the Greco-Persian Wars through the fall of Rome. Uses the Commands & Colors block system with scenario-specific terrain.
Next War: India-Pakistan
2015
Designed by Gene Billingsley, Mitchell Land
Falklands War 1982
2018
Operational game of the Argentine-British conflict over the Falkland Islands.
Tsushima
2016
Naval wargame of the decisive 1905 Battle of Tsushima.
Napoleon's Triumph
2007
Innovative block wargame recreating Austerlitz with hidden unit information.
Wellington's Victory
1976
Highly detailed tactical simulation of the Battle of Waterloo at battalion level.
Commands & Colors: Napoleonics
2010
Light-to-medium wargame using the Commands & Colors system for Napoleonic battles.
Polis: Fight for the Hegemony
2012
Strategic game of the Peloponnesian War covering the conflict between Athens and Sparta.
Hannibal: Rome vs. Carthage
1996
Card-driven operational game of the Second Punic War. Hannibal must use his brilliant generalship to defeat Rome before Carthage's allies defect. A landmark design that popularised the card-driven war...
Pericles: The Peloponnesian Wars
2017
Mark Herman's strategic game of the entire Peloponnesian War. Each side juggles political infighting between its own factions as well as military competition against the enemy — unique dual-layer card...
Barbarian: Rome vs. The Gauls and Samnites, 315-200 BC – SPQR Battle Module
2008
Designed by Richard H. Berg, Dan Fournie, Mark Herman
Caesar in Gallia: Conquest on the Ancient Frontier
1993
Designed by Joseph Miranda
Carthage: The First Punic War – The Ancient World, Vol. II
2005
Designed by Richard H. Berg
Diadochoi: Great Battles of Alexander Module
1995
Designed by Richard H. Berg, Mark Herman