LAWRENCE IN ARABIA: WAR, DECEIT, IMPERIAL FOLLY
Clash of Monarchs
2008
Card-driven game of the Seven Years' War in Europe. Sweeping and elegant.
Four Roads to Moscow
2011
Designed by Roger Nord, John Prados, Ted Raicer, Michael Rinella
Objective Moscow: The Death of Soviet Communism
1978
Designed by Joe Angiolillo, Philip S. Kosnett
Prussia's Glory II
2008
Detailed tactical simulation of Frederick the Great's major battles.
Here I Stand: Wars of the Reformation 1517-1555
2006
Grand strategic card-driven game covering the political, military and religious upheaval of the Reformation. Six powers compete across Europe, the Americas, and the Ottoman frontier.
Sekigahara: The Unification of Japan
2011
Block wargame of the 1600 Sekigahara campaign that unified Japan under Tokugawa. Hidden unit identities create fog of war, and card-driven combat rewards planning and misdirection.
Guns of August
1981
Classic grand strategic game of the entire First World War.
Men of Iron
2005
Medieval battle game covering Agincourt, Crécy, and other battles.
Paths of Glory
1999
Card-driven grand strategic game of World War I. One of the most acclaimed wargames ever made.
Verdun 1916: Steel Inferno
2018
Detailed simulation of the 10-month Battle of Verdun using area-impulse system.
The Lamps Are Going Out
2018
Grand strategic WWI game covering the entire conflict from 1914-1918.
Hammer of the Scots
2002
Columbia Games' block wargame of the Scottish Wars of Independence, 1296-1314. Features William Wallace and Robert Bruce against English domination. Hidden unit strengths via wooden blocks.
Crusader Rex
2007
Block wargame of the Crusades in the Holy Land. Christians battle Saladin's forces across the Levant in this elegant Columbia block game.
The Great War
2017
Commands & Colors system applied to WWI Western Front tactics. Mud, wire, gas, and machine guns make this a tactically distinctive entry in the C&C family — infantry assaults feel appropriately brutal...